If the default strategy code were to include a default description template, it would encourage creators of open source scripts to add their own description.
The html template would give users an idea how simple the html can be, and allow them to provide a uniform description look and feel without the need of an html editor.
Perhaps you could provide for setting the default to an existing strategy file, rather than the "default.?
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Where it starts with a template, then naturally comes the need for a fancy HTML editor. Do we really need one in WL6? As Cone says, there's much bigger fish to fry (in 6.2) than that!
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There really isn't any single template to follow, but creators of public scripts are not only encouraged to add a description, they are required to compose one.
For a template, it's easy enough to create one from the basis of any of the public descriptions that you already have. Nonetheless, if you have an old copy of Frontpage or similar, just create your description in the wysiwyg editor, copy the html from between the body tags, and paste it in as the description.
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I mention Html only, because html descriptions are built into WelathLab.
My suggestion was directed at saving a description template along with the code template.
But ok, I'll wait for the fish fry.
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Ok, now I understand. It's a small fish that I can add to my list of customer requested enhancements. It could be advantageous to have a standardized template so that the descriptions are more or less, well, standardized.
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